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Good Practice Videos

  • Using Minecraft Education in Graphics

    Interview with teacher about the integration of Minecraft into Graphics lessons. He discusses how he makes a link between 3D builds in Minecraft and 2D drawings on paper in his lessons. The students work as a team to complete the challenge and record their process using images and Keynote.

    Teaching & Learning, Post-primary, Assessment/Assessment Tools, Coding, Collaboration, Computational Thinking, Content Creation, Online Resources

  • Using Tablets in SESE

    A 1st class teacher describes how his class uses digital resources in SESE for project work. Pupils use Book Creator for procedural writing and Scratch Jnr to code the results of their Science experiment. ICT is used for content creation in the classroom and is a key assessment tool.

    Teaching & Learning, Primary, Coding, Content Creation

  • Scratch for Music

    A multi-grade class teacher explains how she uses Scratch to support teaching and learning in from Junior to Senior levels. Her senior pupils translate music notation into Scratch code to play songs in the software. This tasks supports differentiation as all pupils can work to their own level.

    Teaching & Learning, Primary, Coding, Multi-grade

  • Computational Thinking in Attymass National School

    A school Principal describes his school's approach to computational thinking from infants to sixth class. This includes the use of Beebots, Scratch, Lego Wedo and engaging in computational thinking challenges, such as Bebras. Reference is made to a JRC report. Accessible here: https://tinyurl.com/4a79nm2b

    Leadership & Management, Primary, Coding, Computational Thinking

  • Digital Technologies in Attymass National School

    A school Principal describes his school's embedding of digital technologies across the curriculum. The school makes use of the Digital Learning Framework, Looking at our School and the EU SELFIE tool to plan for digital learning. Pupils use a variety of devices and resources, including Chromebooks, iPads and Lego Wedo.

    Leadership & Management, Primary, Coding, Computational Thinking

  • Codáil i rang OSIE

    A 5th class teacher describes how she has introduced the skill of coding in her classroom using the free app: Lightbot - Hour of Code. SESE lessons are enhanced through the use of the Lego WeDo software. This coding initiative is part of a wider project within the Schools Excellence Fund.

    Teaching & Learning, Primary, Coding, Gaelcholaiste

  • Using Beebots in Junior Infants

    This video describes how Beebots are used for station teaching with Junior Infants. The programme involves teaching children skills such as problem solving, instructional language, sequencing and organising. The stations include small world, treasure maps, learning directions, phonics, 2D shapes, construction and the Beebot app on tablets.

    Teaching & Learning, Primary, Coding, Computational Thinking, STEM

  • STEM and Robotics in 5th & 6th Class

    A 5th and 6th class teacher demonstrates a robotics lesson for STEM which is conducted with the help of Seagate in Derry. The lesson incorporates the use of robots, Scratch programming and smartphones and the pupils carry out various tasks in groups. The lesson involves communicating and problem solving.

    Teaching & Learning, Primary, Coding, Content Creation, Multi-grade, STEM

  • Scratch for Literacy and Numeracy

    A class teacher talks about the use of Scratch to support literacy and numeracy. She describes how using Scratch across the curriculum helps develop pupils' skills in many areas, including problem solving, and also how it supports assessment, in particular self and peer assessment.

    Teaching & Learning, Primary, Assessment/Assessment Tools, Coding, Content Creation

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