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Good Practice Videos

  • Robotics and Coding with the WEAVE Project

    Teachers and pupils from Our Lady of Victories Boys’ National School describe their participation in the WEAVE project both from a staff and pupils’ perspective, highlighting the cross curricular links and intrapersonal skill benefits from taking part.

    , Primary, Coding, Collaboration, Computational Thinking, Content Creation, Online Resources, STEM

  • Engaging in a Digital Cross-curricular Project

    Teacher Michelle Brady at Our Lady of Victories Boys’ National School describes how she uses a mix of digital and physical resources to engage pupils in content in a variety of different ways, exploring content creation tools and working collaboratively in a cross curricular project space. 

    , Primary, Assessment/Assessment Tools, Coding, Collaboration, Computational Thinking, Content Creation, Online Resources, STEM

  • Digital Technologies in Presentation Secondary School, Waterford

    Staff at Presentation Secondary School Waterford discuss the infrastructure and device management in the school, staff CPD and the technology projects staff and students are running across the school.

    , Post-primary, Coding, Collaboration, Digital Citizenship, Internet Safety, Planning/Digital Learning Framework

  • Empowering Students to Lead Digital Technologies

    Students and staff at Presentation Secondary School Waterford describe their approaches to digital learning in the school and how both students and staff are involved in planning. We also hear from some of their Digital Assistants.

    , Post-primary, Coding, Collaboration, Digital Citizenship, Internet Safety, Planning/Digital Learning Framework

  • Digital Technologies in Ballyduff National School

    Olivia Buckley, Acting Principal and Digital Coordinator at Ballyduff National School describes how the school’s Digital Learning Committee approach digital learning planning and how they manage apps and devices across different levels at the school. She also discusses how technology can be used for learning support, EAL and problem-solving.

    , Primary, Coding, Computational Thinking, Online Resources, Planning/Digital Learning Framework, Primary Language Curriculum, STEM

  • Using Minecraft Education in Graphics

    Interview with teacher about the integration of Minecraft into Graphics lessons. He discusses how he makes a link between 3D builds in Minecraft and 2D drawings on paper in his lessons. The students work as a team to complete the challenge and record their process using images and Keynote.

    Teaching & Learning, Post-primary, Assessment/Assessment Tools, Coding, Collaboration, Computational Thinking, Content Creation, Online Resources

  • Using Tablets in SESE

    A 1st class teacher describes how his class uses digital resources in SESE for project work. Pupils use Book Creator for procedural writing and Scratch Jnr to code the results of their Science experiment. ICT is used for content creation in the classroom and is a key assessment tool.

    Teaching & Learning, Primary, Coding, Content Creation

  • Scratch for Music

    A multi-grade class teacher explains how she uses Scratch to support teaching and learning in from Junior to Senior levels. Her senior pupils translate music notation into Scratch code to play songs in the software. This tasks supports differentiation as all pupils can work to their own level.

    Teaching & Learning, Primary, Coding, Multi-grade

  • Computational Thinking in Attymass National School

    A school Principal describes his school's approach to computational thinking from infants to sixth class. This includes the use of Beebots, Scratch, Lego Wedo and engaging in computational thinking challenges, such as Bebras. Reference is made to a JRC report. Accessible here: https://tinyurl.com/4a79nm2b

    Leadership & Management, Primary, Coding, Computational Thinking

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